Creature archiveMeet the strange locals.
Big eyes, unlikely limbs and just enough attitude. A look through the creature design board.
Read the field note ↗SALVAGE. IMPROVISE. TRY TO GET HOME.
A clay-style space adventure full of strange creatures, questionable machinery and escape plans that need a little work.
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PICK YOUR KIND OF TROUBLE
Five very different personalities. One spectacularly bad morning. Choose a crewmate to open their profile and comic archive.
FROM THE OUTPOST BLOG

The outpost is falling apart. Jake would still quite like to finish his coffee. Take a look at the comic experiments and odd little moments behind the game.
Read the field note ↗GOOD IDEAS. ODD IDEAS. IDEAS WITH TOO MANY LEGS.
Creature archiveBig eyes, unlikely limbs and just enough attitude. A look through the creature design board.
Read the field note ↗
Animation studiesRoly finds its feet, Billie gets moving, and a crystal tries a very different kind of stretch.
Read the field note ↗
Environment archiveCrystal depths, web-filled caves and a surface with a very long way to fall.
Read the field note ↗STILL TAKING SHAPE
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